Enchantment Mythic Michael Sutfin null/null NOT LEGAL Standard NOT LEGAL Future NOT LEGAL Historic NOT LEGAL Timeless NOT LEGAL Gladiator NOT LEGAL Pioneer NOT LEGAL Explorer NOT LEGAL Modern NOT LEGAL Legacy NOT LEGAL Pauper LEGAL Vintage NOT LEGAL Penny NOT LEGAL Commander NOT LEGAL Oathbreaker NOT LEGAL Standardbrawl NOT LEGAL Brawl NOT LEGAL Alchemy NOT LEGAL Pauper Commander LEGAL Duel NOT LEGAL Oldschool NOT LEGAL Premodern NOT LEGAL Predh Skip your draw step
For those unfamiliar, sweepers are cards that affect multiple targets at once
This creates an engine that allows you to loop channel and cycling lands with no drawback, and even gets around commander tax, since you can cast Slogurk from your hand for no extra cost
Look for a commander that provides: Mana assistance (ramp, cost reduction, or cheating Angels into play) Protection (hexproof/indestructible-style effects or shielding key threats) Lifegain synergy (payoffs that reward steady life gain and stabilize races) Thats the common thread behind the best Angel commanders in MTG : they make the tribe feel consistent instead of clunky
there are tons of resources from other players about good decks and budget options that will help you decide where to start
But at least Bubble Smuggler can attack for two on turn three in a forty-card deck, am I right