Although the card has been around for a while, it was only with the release of Modern Horizons 2 that the deck became competitive, as Fire // Ice and Shardless Agent were both big additions to the deck
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No matter what you cast, you will still end up as one of the more threatening players at the table
Yuriko, the Tigers Shadow Ninjas are naturally synergistic with extra turn spells because their abilities focus on combat and saboteur triggers
By itself it hits for 1 damage, then 6, and then 8 over three turns, not to mention how stupid a second copy makes it
putting an extra land on the battlefield, like with a fetch land, won't trigger Horn of Greed