My biggest complaint with Guilds of Ravnica was the lack of options (and accordingly, replayability), and more alternative strategies is a great potential step towards fixing that in Ravnica Allegiance
I took the necessary precautions and prioritized material quality to ensure your sessions never go awry and you can leverage your MTG cards like a pro
You choose which Equipment to attach to each token, then attach those Equipment all at once
However, all the other secret missions don't reward new cards, so the only way you'll discover them is by completing them yourself or hearing about them
For example, Sarkhan, the Dragonspeakers first loyalty ability turns it into a dragon until the end of the turn
Do note, this ability is not a may ability either, so you are forced to draw those cards