These lists have been performing quite well on ladder, only a small step down from the tier 1 decks in win rate, while also maintaining a healthy meta share
Smash, for example, can only do three damage to a character and not a Location
Quick Draw was first released in the set Outlaws of Thunder Junction, illustrated by Lie Setiawan
The bigger this construct is, the less your opponents will want to block it
The mana offered from Ashnod's Altar or Snapping Voidcraw goes a long way with colorless cards because you're not worried about having specific colors
With Historic getting more and more attention and gaining in popularity, it was kind of inevitable Id end up writing about a strategy you can play in Historic that is dear to me after previously having a ton of experience and success with the Standard iteration of it: Mono-Blue Aggro