There were even top-level decks that tried to combine it with Static Orb to tie down opponents for the entire game
While Marketback Walker does have the potential to draw tons of cards, and it can grow infinitely big, exiling the artifact creature completely omits any value it could create
Our print quality is the best in the industry and its on premium card stock
Having access to this effect in the zone opens up new possibilities for deck building, especially when combos involving Exquisite Blood and Sanguine Bond are on the table
Weve seen plenty of these in the common slot for Limited over the years
Still, something as simple as Goblin Guide on Turn 1 into Monastery Swiftspear plus Lightning Bolt on Turn 2 into Boros Charm plus another one-mana burn spell (Lightning Bolt, Lava Spike, or Shard Volley) adds up to more than 20 damage unimpeded, and this doesn't even take into consideration the free damage that Modern players often hand out thanks to the typical fetch land / shock land mana base