While this is, of course, a retrospective series, I also like to talk about how cards from this time feel when we look back at them from the current era
7 The Mindskinner Mill Monster An unblockable commander makes for a unique problem for your opponents, coupled with the fact that The Mindskinner has a unique ability and that most of their deck is going to end up milled in their graveyard, making it a neat casual commander to bring out
Damage prevention effects can be useful with goad and other forced-attack mechanics like the one on Bident of Thassa
Bladewing is overcosted at 3BBRR for a 4/4 flying body, but its two abilities make up for it and make it a fine Dragon Zombie
Trudge uses a Worm-based deck that focuses on decking out
Putting a land card onto the battlefield with the first mode of Yuna's Decision doesn't count as playing a land