We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck
One of the most memorable characters from one of todays hottest Disney animated films is also one of the most expensive Lorcana cards of them all right now
And they werent just run-of-the-mill starter deck cards
Each glimmer is beautifully depicted in a way that honors the original animation, but has new, alternative elements that feel right at home in the realm of Lorcana
It has cards numbered over the 204 that arent Enchanted
Its laser-focused on dealing damage to opposing characters and giving you a number of benefits for doing so