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Once its on the battlefield, it often changes the texture of an entire game, turning the card advantage that most decks look to create into a liability, no matter the plan of your opponents
If your deck wants to see creatures die en masse, encore might get you farther since the tokens actually die while unearth forces the card to be exiled if it were to leave the battlefield
A good example would be the left-shifted, right-shifted, or completely misaligned Prerelease Clefable stamps
5D's S:1 Ep:44 Duration: 22:23 Surely, You Jest, Part 2 Yu-Gi-Oh
Your main counts of getting cards in the Lost Zone are 4 cards in the Lost Zone allows you to attack with Cramorant [Lost Origin], 7 cards in the Lost Zone allow you to play Mirage Gate [Lost Origin], and 10 cards in the Lost Zone allows you to attack with Sableye [Lost Origin]