You should clearly start with: 4 Island 2 Plains 3 Tundra You wont find Karakas or Academy Ruins here as the lands that Miracles needs to operate well do two things: 1) make mana and 2) shuffle the library
Peak Value: $7,000$9,000 USD (est.) (PSA/BGS 9.5) Why It's Valuable: An iconic enchantment from Legends that prevents non-flying creatures from attacking
$400 + Price of Card + Shipping Full Art Alter: Alterations completely cover the card with new artwork
It was released on April 28, 2017,and is alarge expansion
Some color combinations simply dont have any mana ramp worth playing at all, either forcing you to consider extremely mediocre options or exclusively rely on single color cards and mana rocks to get the job done: Dimir (Blue/Black) Boros (Red/White) Orzhov (Black/White) Esper (Black/Blue/White) Grixis (Blue/Black/Red) Abzan (Green/Black/White) Sultai (Black/Green/Blue) Temur (Green/Blue/Red) Most 4-color groupings That doesnt mean all other color combinations have amazing ramp options though many can only offer situationally powerful cards
Even the much cheaper English variations of the Traveling Chocobo can range anywhere between $700 all the way up to $900, with no signs of slowing down, easily surpassing any other card in the set by a landslide