Whenever you proliferate, draw a card
deck features a near-infinite combo (Zimone, Mystery Unraveler + Sakura-Tribe Elder + Yedora, Grave Gardener), but Im sure the Endless Punishment deck will put people in their place before anything gets out of hand
There's even some accusing this of being guerilla marketing, though of course we have not a shred of evidence to suggest that
It was actually downgraded from a rare into a common, which is both a sign of how it is not very playable and how the mechanic has become ubiquitous enough to be at common
Notable Omissions Craterhoof Behemoth WotC mentioned Craterhoof Behemoth as a consistent game-ending card for green, but stated that it's at an appropriate power level for an 8-mana card
Wilds of Eldraine initially seems like it has a thousand types of permanents and tokens chaotically jammed into every game