It ramps you a full turn
That makes Recoil one of those cards that has a hard time being bad until the point when your opponent has extra lands they can hold in their hand in order to discard them, at which point most decks that run Recoil are either using that as an excuse to crank up the discard engine or more likely happy enough to have survived this long that they don't care
While Ethan did the hard work of coming up with the original ideas and general deck structure across a couple months, it was Corey's job to take it home
Key cards to include: Crypsis, Faithful Mending, Traumatize, Sublime Epiphany, Show of Confidence, and Vega, the Watcher
While its risky, the chance to swing a game in your favor for just a few mana is very tempting
In my mind, Tawnos, Urzas Apprentice is an interesting card that was released at the wrong time