It still isnt good, though
while ink can be pricey, it often goes a long way
In "Rapunzel - High Climber" she is seen using her luscious locks as a rope while she scales the tower walls , with golden lanterns flying alongside her
You dont need lands if you intend on swinging for lethal damage so you may as well take away everyones mana to reduce the chances that something goes wrong
Heres an exclusive Magic: The Gathering Kaldheim card reveal and Commander deck build Introducing Fynn, the Fangbearer
Of course, the biggest upside of Zirda, the Dawnwaker is that its cost reduction applies to all permanents (see: the Basalt Monolith / Grim Monolith combos for Commander), and some artifact-based decks come very close to accidentally meeting Zirda, the Dawnwaker's companion restriction (for example, Modern Urza decks often only have Uro, Titan of Nature's Wrath as a permanent without an activated ability), so the unique wording on Zirda might open up new possibilities, compared to Biomancer's Familiar and Training Grounds, that will take time to explore