Which GX card do you want the most
We take for granted the mechanics of MTG sometimes, but the concept of taking creatures long-dead in your graveyard and throwing them back out to fight for you again is pretty creepy, no
The Brothers' War Limited Review - Blue Archtypes and Signpost uncommons Blue/White Soldiers (Yotian Tactician) Blue/Black Draw 2 (Evangel of Synthesis) Blue/Red Non-Creatures Matter (Third Path Iconoclast) Blue/Green Ramp (Battery Bearer) The Brothers' War - Top 3 Blue Commons 1) Wing Commando 2) Weakstones Subjugation 3) Koilos Roc The Brothers' War - Top 3 Blue Uncommons 1) Zephyr Sentinel 2) Thopter Mechanic 3) Defabricate Next in our The Brothers' War limited review it's time to check out Blue
The basic land would be [Cave], and it would probably be a 16th card in each pack
It's best used when you can take someone out of the game with attacks, or have enough creatures to take everyone out of the game
Not to mention, you have the chance to get a nonbasic land with Planar Genesis, which could shift the game in your favor depending on what you hit