All 151, reimagined with todays breathtaking artwork, layered foils, and cinematic Special Illustration Rares
Disturb is a new mechanic that was introduced in Magic: The Gatherings Innistrad: Midnight Hunt set, and then came back once again in Innistrad: Crimson Vow
Although we need to sacrifice whatever creature we put onto the board with it, we'll hopefully have swung in for damage with that creature several times already
That being said, unless this card breaks Standard open in the coming months, it wouldn't surprise me to see this card's value drift a little lower before it bottoms
If wheel effects and group hug cards arent your forte, you can also choose to focus on finding ways to boost the power of Xyris, then swing in for a bunch of damage in the area to build your swarm that way
Three mana is kind of a lot to protect himself but we can hardly ask for this card to be better than it already is