Just like it did in the Adventures in the Forgotten Realms set, Wizards of the Coast has avoided a potential issue by just making powerful or well-known characters or gods into planeswalker cards for gameplay reasons, and ignoring any strange lore implications that may result
It immediately becomes one of the best protection spells in the format, while also offering yet another way to break parity on board wipes and nasty spells such as Armageddon
She creates aggressive, evasive creatures with her plus ability super easily that then fuel her eventual ultimate ability, which at -6 is a very real possibility if you are able to protect Grist with the deathtouch tokens that she makes
Some Invasion cards involving kicker made the list, but they all have blue borders
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With 20% odds of the Traditional Foil being the Land card, you're likely to open approximately six packs with Traditional Foil Land cards