The combat phase introduces the dynamic element of creature interactions, involving the declaration of attackers, assignment of blockers, and resolution of damage
Remember Torbran, Thane of Red Fell
The card draw means you are not down on cards even if they do just attack him to death immediately and the bounce element makes it likely you wind up tempo positive
I couldn't find a name/art combo I liked flavour wise to fit the "Mana Something" system the other four had and so this just did its own thing
There are a vast array of poor statted, poor tempo four drop dorks you can run in this kind of deck, you can get away with one or two in a list to plug some holes but too many is going to make your deck bad
On the flip side, when it comes to the sAnS mERcy Secret Lair, many players felt the odd font and text structure took away from exceptionally gorgeous artwork