Chance to pull Galarian Gallery cards, Radiant Pokemon, and VSTAR Pokemon
Table of Contents show How Does Conspire Work
They have 12 or 13 cards instead of 15, and their card distribution is pretty complicated: 1 art card (5% chance of a signature variant) 1 land (15% chance of a foil land) 6 connected cards 35% chance of 5 commons, 1 uncommons 40% chance of 4 commons, 2 uncommon 12.5% chance of 3 commons, 3 uncommons 7% chance of 2 commons, 4 uncommons 3.5% chance of 1 common, 5 uncommons 2% chance of 6 uncommon 1 showcase variant 2 wildcards of any rarity 49% chance of 2 commons 24.5% chance of 1 common, 1 uncommon 17.5% chance of 1 common, 1 rare/mythic 3.1% chance of 2 uncommon 4.3% chance of 1 uncommon, 1 rare/mythic 2.6% chance of 2 rare/mythics 1 rare/mythic 1 foil of any rarity 1 token/ad card with a chance of being a card from The List You basically sacrifice the boosters ability to be used in a Draft for a chance at multiple rares
Illustrating Pokmon TCG cards is very important work for me, so I wouldnt want to deliver any illustration that I am not proud of from the bottom of my heart
Even the strongest black Auras for MTG rarely match this level of raw power
Holo Pattern Differences Authentic: Uses mainly round dot-style holo flakes, with very few cross or cat-eye patterns