Card type: Trap Level: N/A Honorable mentions: Wu adds that some other cool trap cards include Last Turn, Time Seal, Robbin' Goblin, Self-Destruct Button, Ring of Destruction, Anti-Spell Fragrance, Royal Decree, Exchange of the Spirit, Call of the Haunted, Widespread Ruin, Mind Crush, Magic Jammer, Judgment of Anubis, Reckless Greed, Trap Stun, Scrap Iron Scarecrow, Sakuretsu Armor, Torrential Tribute, Needle Ceiling, Skill Drain, Spellbinding Circle, Gravity Bind, and Barrel Behind the Door
Would you run Deliberate instead of Opt to get this kind of bonus
The shark's ability to churn out a bunch of artifacts has also given it a home next to Tolarian Academy in Vintage Cube
Iron Apprentice's ability doesn't cause you to move counters from itself to the target creature
Soul-Guide Lantern
So as long as development tested the Rats in high numbers to make sure it wasn't degenerate, we knew it was safe to break the rule (well, as safe as development can ever be the real world just has so many more playtesters.) Rule #4 Breaking Rules Is A Test For the Future When we do choose to break a rule, R&D tends to keep an eye on the card