If you have any suggestions, feel free to comment below.
Or even to your plan against decks with powerful two-card engines, where you need to try and put them on the fastest clock you can early, and then time your discard spells to keep them stuck on (at most) half a combo
There is no better way of protecting your stuff than countering the thing trying to blow it all up
Other Cards from Battle for Baldur's Gate Blood Money is a key mass removal spell for this build since it destroys all dorks, for one more mana than I'd prefer, and makes a ton of tapped Treasures for future turns to use to cast your exiled dork while equipping, dropping removal, using Vorpal Sword, and loads more
ACCORDION FLOWER Magic cards required: 2 Are you trying to convince your girlfriend that Magic can be cute and cuddly, can be pretty, can be for her
If the ability divides damage or distributes counters among a number of targets, the division and number of targets can't be changed