Others need to ramp really, really hard, like my Vaevictis Asmadi, the Dire deck, which runs 40 Lands and 20 ramp spells, for a total of 60 mana sources
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Its miracle cost is equal to its mana cost reduced by
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Cards like Atraxa, Grand Unifier, Tarmogoyf, Reconstruct History, and Nethergoyf increase in effectiveness the more card types you have access to, so including a few sorceries helps unlock these cards fullest potentials
Exploration for four mana is a bit spendy, but when you solve it which is really easy to do you get a green Future Sight effect that lets you play the most common green build-around cards off of the top of your library