Wizards of the Coast (WotC) has been pushing a lot of excellent bite cards lately, such as Archdruids Charm and Ram Through, but Strong wants you to get back to basics with spells that fight, such as Tail Swipe and Primal Might
Bane has 2, most of the support cards I am thinking of have 2 toughness like Solemn Simulacrum, Karmic Guide, Ravenous Chupacabra and Mulldrifter, so that seems the obvious place to go
As a three-mana legendary, this is extremely useful for aggressive Boros decks, and if you can find a way to grant it haste when it enters play, it only gets all the more dangerous
In my mind, Quick Draw, Desert Bloom, Grand Larceny, and Most Wanted are all in the running for best MTG Outlaws of Thunder Junction decks
Glacias Stadium A decent Stadium for water decks as it removes their weakness (excluding Pokmon- ex )
6 Gem-Knight Pearl Why does the dashing Gem-Knight Pearl occupy the middle spot of our list