Heat Wave Arena BoosterPack/Box Sv9a Japanese Set Early Release Prices are higher than post release prices

Abiding Grace Abrade Abuna's Chant Abzan Charm Academic Probation Acquisitions Expert Active Volcano Adaptive Sporesinger Aerith Rescue Mission Aether Channeler Aetheric Amplifier Against All Odds Agate Assault Aid the Fallen Aim for the Head Ainok Guide Airbender's Reversal Akroma's Will Akroma's Will Alabaster Potion Alberix, the Trade Planet (playtest) Alley Evasion Amazing Acrobatics An Incident Has Occurred Angrath's Rampage Ao, the Dawn Sky Apothecary Stomper Appa, Loyal Sky Bison Applied Biomancy Arbalest Engineers Arcane Endeavor Archdruid's Charm Archenemy's Charm Archmage's Charm Artful Takedown Artistic Process Artistic Refusal Astarion, the Decadent Atalya, Samite Master Atlantis Attacks Atog Atsushi, the Blazing Sky Auditore Ambush Auntie's Sentence Aven Surveyor Avengers Disassembled Avengers Quinjet Ayula, Queen Among Bears Azorius Charm Azula Always Lies Bala Ged Thief Baleful Beholder Balloon Stand Balloon Stand Balloon Stand Balloon Stand Balloon Stand Balm of Restoration Balor Balshan Beguiler Bamboozling Beeble Bant Charm Bar Entry Barbed Lightning Basil, Cabaretti Loudmouth Battle Menu Beamsplitter Mage Betrayal of Flesh Bill Ferny, Bree Swindler Bind to Secrecy Black Market Connections Black Panther, Vanguard

I'd rather run a card that protects my huge investment (Entirity) from the likely scenario when Sanctuary is NOT on the field
Vindicate is too slow and singular and you will lose to every other deck if you load up on too much pure artifact hate
This means that Teferi alone is never your wincon, and no matter how long he stays alive, he doesnt compound the lead he gives you unless specifically supported
Machamp ex has the following attacks: Mega Punch - 120 damage