I had a Bartz and Boko design in the set that needed to change because it didn't work in the rules (classic game designer problem), and I thought it would be a great fit for this role
At its core, Amber and Emerald plays like a stunt deck, one where you want to get as many cheap dalmatian puppy cards to the table as possible
What Are Cold Foils
She also lets you draw a card at the end of every players turn if any player loses 4 or more Life that turn, which given the multiplayer nature of Commander, could reward you if others are playing well (or poorly)
Appropriately named Lore Nouveau, this special design style takes organic features like winding curves and fluid elements that are inspired by the natural world, combining them with the games signature aesthetic to create something truly magnificent
Perhaps two new rarities will add a bit of diversity to pulls, and make buying booster packs over just the singles for the in-vogue cards actually worthwhile