Buckle Up Commander (1) Planeswalker (1) Creature (27) Etherium Sculptor Gold Myr Myrsmith Riddlesmith Silver Myr Sram, Senior Edificer Vedalken Engineer Drumbellower Emry, Lurker of the Loch Foundry Inspector Hanna, Ship's Navigator Master of Etherium Sai, Master Thopterist Shimmer Myr Aeronaut Admiral Arcanist's Owl Indomitable Archangel Katsumasa, the Animator Raff Capashen, Ship's Mage Solemn Simulacrum Teshar, Ancestor's Apostle Whirler Rogue Cataclysmic Gearhulk Ironsoul Enforcer Research Thief Cyberdrive Awakener Kappa Cannoneer Instant (8) Dispatch Swords to Plowshares Armed and Armored Reality Shift Generous Gift Crush Contraband Release to Memory Access Denied Sorcery (4) Dance of the Manse Universal Surveillance Thoughtcast Organic Extinction Enchantment (2) Swift Reconfiguration Thopter Spy Network Artifact (20) Sol Ring Arcane Signet Azorius Signet Colossal Plow Fellwar Stone Imposter Mech Mobilizer Mech Smuggler's Copter Aerial Surveyor Cultivator's Caravan Imperial Recovery Unit Mirage Mirror Peacewalker Colossus Prodigy's Prototype Raiders' Karve Shorikai, Genesis Engine Surgehacker Mech Weatherlight Skysovereign, Consul Flagship Parhelion II Land (37) Command Tower Exotic Orchard Island x15 Plains x15 Port Town Prairie Stream Skycloud Expanse Spire of Industry Temple of Enlightenment Commander, Theme, and Strategy Buckle Up is all about bulldozing your opponents with vehicles and artifact synergies

This is better at the helm than any other Nicol Bolas ever because its easy to rebuy with commander tax whereas an 8 mana Bolas really isnt, especially in Grixis colors, which historically dont ramp well
Oh my God
Atraxa, Grand Unifier The best 4-color commander in the game, Atraxa, Grand Unifier is a giant body with stats and strong abilities that draw you a bunch of cards when it ETBs
With Azami out, you can tap any of your Wizard creatures to draw a card, which is exceptionally straightforward and very easy to have spiral out of control
It's my favorite so far