Another gem from all the way back in 2002, Chainer's Edict was often able to take out the opponent's best creature, because that was all they'd have in play when you were casting it
not with the colored energy tho, that limits the viability tho, and idc abt Prism, I aint using a once-per-game Special Energy on a single-prizer that KOs next turn.
The problem lies in combining that theme of color-based punishment with the cards illustration, which looks suspiciously like members of the Ku Klux Klan standing in menacing poses
These packs contain 20 Magic cards that are all based on a specific constructed deck theme, and two Jumpstart packs can be shuffled together to make a deck
I'd love to hear from you!
Don't forget you can win the game as well - Craterhoof Behemoth (5), Pathbreaker Ibex (3), End-Raze Forerunners (7), Earthshaker Giant (6)