Secret Lair Drops If you just want a little Whovian splash, there are a pair of sinister drops in the Secret Lair Spookdrop
Most Universes Beyond crossover collaborations usually feature only one set of cards
Senseis Divining Top can also draw a card and put itself back on top to save it from removal
In Standard, Aftermath Analyst decks are losing the New Capenna lands is Iridescent Vinelasher good enough to make those decks viable in Pioneer
The six-sided die directly introduces RNG into the game, which if introduced today, would probably cause much more concern in the player base Double Spells Each color has a common instant or sorcery with a mana value of five across the board thats considered a double spell. They each do something when they're cast as well as at the start of the next game, a nice 4th wall-breaking mechanic that can lead one player to having a much worse time next game
Damaging opposing characters through any means makes it possible to ready this card, giving it the possibility of multiple extra actions in a single turn