In a deck that wants to cast and benefit from enchantments as often as possible, this feels like a natural upgrade
But what do you guys think of the deck
Crosis's Charm has two very relevant modes (creature and artifact kill) and a third (bounce) that, while lesser used, can still have a big impact on a game if timed correctly, almost entirely because no one will see it coming
For the cost of X, Marath allows you to remove that many counters from it in order to utilize one of three effects one of which happens to be to create an X/X Elemental token
content to deliver the fun and excitement of the series to customers around the globe
Others, like Chasm Skulker, grow as you draw cards or as your hand grows, making it important to hit Ms