Heavenly Inferno has a large number of great staples
Ensure you have enough of the right cards
Dimir Guildmage deserves a special note for being able to eliminate your opponent's hand in the late game, while Cavern Harpy provides an easy combo to repeat your creatures' come-into-play effects
The equipped critter gets +1/+1 and trample, don't sleep on that
Heliod, Sun-Crowned + Walking Ballista ($12.27) give Ballista lifelink with Heliod, remove a +1/+1 counter to ping for 1, the lifelink gains you 1 life, Heliod puts the counter right back
Think Parallel Lives, Doubling Season, or Anointed Procession they turn a good token strategy into an unstoppable horde, perfectly mirroring the feeling of gathering a powerful party in Baldur's Gate 3