The Commander decks are ready-to-play, allowing players to pick between 15 commanders - which determine the mana colours of the other 99 cards in the deck and can be cast onto the field from the Command Zone during matches
In an aggro deck, you can play Prince Eric as a lore generator and just force your opponent to deal with him, knowing that when they do you get to banish something of theirs
Its a Commander staple and honestly isnt terrible in any Commander deck since its great for preventing commanders from being targeted and disrupts a lot of removal
There are definitely combos possible here as long as the cauldron stays in play for its static effect and you can build your deck to take advantage of this card and have opponents just be a bonus
Good in a Toxic deck, bad elsewhere
9 Hexavus Too Many Counters To Count There are quite a few ways to get those pesky finality counters out of the way, and with Hexavus, you can spread the love a bit with two different abilities