They're a cycle done so well that it's authentically difficult to come up with something better
Both are excellent in the right archetype, though, and both make great Commanders
Ramp: Sakura-Tribe Elder, Rampant Growth, Farseek, Nature's Lore, Kodama's Reach, Explosive Vegetation, Skyshroud Claim, Tempt with Discovery, Urza's Incubator, Sword of Feast and Famine Card Advantage: Puresteel Paladin, Sram, Senior Edificer, Stone Haven Outfitter, Mask of Memory, Sword of Fire and Ice, Rishkar's Expertise, Hunter's Insight, Life's Legacy, Greater Good, Lifecrafter's Bestiary, Sylvan Library Protection: Heroic Intervention, Champion's Helm, Nim Deathmantle, Conqueror's Flail, Teferi's Protection, Indomitable Archangel, Leonin Abunas Disruption: Dispatch, Aura Shards, Scavenging Ooze, Swords to Plowshares, Dromoka's Command, Beast Within, Return to Dust, Wrath of God, Day of Judgment, Phyrexian Reclamation, Fumigate, Austere Command, Rest in Peace, Relic of Progenitus, Nature's Claim, Sylvan Reclamation Recursion: Sword of Light and Shadow, Nahiri, the Lithomancer, Buried Ruin
Overseas, its often described as edgy but elegantdark yet refined
Ash Barrens, Atog, Battle Screech, Chain Lightning, Chainer's Edict, Circular Logic, Cuombajj Witches, Death Spark, Dust to Dust, Gorilla Shaman, Holy Light, Hydroblast, Icatian Javelineers, Icequake, Night Soil, Oubliette, Pyroblast, Serrated Arrows, Songs of the Damned, Tangle, Thermokarst, Tinder Wall, and Urza's Mine, Urza's Power Plant, Urza's Tower
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