In Commander, its very much possible to stack up multiple emblems by replaying Sephiroth from the command zone, and once youre at that point, the games probably over
Field of Ruin can either disrupt the opponents mana, or force a search to let you cast Archive Trap for free, which is another fun little interaction that adds a bit more play to the deck
Pretty low opportunity cost, but nothing exceptional
As a result, questing would give our opponent a free card, which is not worth the point of lore we get in exchange
If you're interested in the format, I'd look at picking up staples sooner rather than later
If you have Bria, Riptide Rogue, these tokens have prowess which can make for enough damage to take everyone out of the game in one turn