Random discard effects are also among the few ways to discard opposing lands
Its great for protecting your board or disrupting big plays while making use of your artifact tokens or mostly tapped-out mana base
I once saw a joke that CE/IE Chaos Orbs technically have a larger surface area than their rounded-cornered counterparts, so they actually maximize your chance of destroying a card
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While you can amass a large battlefield, they do not have much in the stats department, making them weak in combat
White and black saw a powerful push for creatures that have 2 power or less in the last few sets, so this card slots right in that archetype