As well as a permanent way to copy recently cast Wizards, Inalla also has a win-con stapled on, so long as you have the ability to untap or blink your Wizards
Simic can make use of the green side of Golgaris dredge suite with the high-quality Life from the Loam and Golgari Grave-Troll, but also some of the cards a little lower on the power scale
"Put on another creature you control" includes creatures other than Benevolent Hydra that enter the battlefield with +1/+1 counters on them
An early moment in the game, the scene sees Yuna try to cheer Tidus up as the duo and the rest of the party prepare to carry on their pilgrimage to defeat the monstrous entity known as Sin, who Tidus has just learned (spoilers for a 24-year-old PS2 game) is actually seemingly a transformed corruption of his long-missing father, Jecht
And shes here to slay
The ability is always useful, name a time you wouldn't want to put an extra land down, scry, or draw a card