I am personally hoping for some of the Game Boy Advance ones that feature much more advanced mechanics than the Game Boy Color ones do
The Mega Evolution Pokmon each introduce clear strategic strengths but also come with meaningful risks due to their three-Prize liability

"Barricadeborg Blocker" makes Field Spells reuseable, "Missus Radiant" can be used to push a little harder since the entire "U.A." line-up is Earth Attribute, the "Knightmares" are well-known and provide various removal effects, "Isolde, Two Tales of the Noble Knights" can be used to search but will often not be necessary, "Abyss Dweller" is a counter option against graveyard-heavy decks, "Evilswarm Exciton Knight" can serve as a field reset, "Castel, the Skyblaster Musketeer" brings non-destruction removal, "Tornado Dragon" is another anti-backrow option, "Number 61: Volcasaurus" can sometimes be used to burn for game, "Number 11: Big Eye" can steal monsters from the opponent which clears the field of one monster to get over while also providing you with another attacker, "Mecha Phantom Beast Dracossack" provides tokens and further removal and "Number 38: Hope Harbinger Dragon Titanic Galaxy" will bring Spell negation

Even if we learn that WotC printed far too many booster boxes of Mystery Booster WPN Edition , and prices are collapsing all over, any given card is still only showing up once every 121 packs
If this card in your possession is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY
This not only ensures the packs have the proper amount of cards in them, but it's also so they know what code card to insert into the packs