Dimir Control is the king of targeted removal, consistency, and a smooth early-game
However, the longer games drag out, the more important it becomes to answer each of your opponent's threats in the best possible way, and in doing so to be prepared for what your opponent is likely to throw at you later
On top of getting two activations per turn you have five abilities to choose from
While less able to deliver powerhouse hits than some archetypes, this list really spreads the damage around, with lots of ways to apply it such as Froslass combined with Munkidori
Please note that this is a custom-made replica designed for passionate collectors and admirers of Pokemon TCG
"Design Decisions and Concepts in Licensed Collectible Card Games"