In control decks it offers the necessary protection and time to develop, and in aggro decks it clears the way for creatures to attack
Zacama, Primal Calamity Zacama, Primal Calamity is a solid addition to decks focusing on giant creatures and ramp strategies
I especially love the effect of the moon shining through the branches over this graveyard
One way to do multicolor cards is to find an overlap between the two colors and push the power of the cards with the idea that if you spend both colors that can do the effect, you get something stronger than any one color could get
If they die, get exiled or anything else that removes them from the board, you can instead put them back in the Command Zone, but you have to pay two more mana to cast them - and that cost goes up every time
Step into the worlds of the beloved FINAL FANTASY RPG series' sixteen mainline games, where you'll cast powerful spells, call upon classic summons, and even visit your favorite locations on the back of a Chocobo