Broken Bond does a great job advancing that game plan while disrupting your opponents
If this deck is paired with enough self-milling effects, a Muldrotha player may very well end up casting more spells from their graveyard than they cast from their hand once this creature is in play
Firstly, you have the infamous combo with Glint-Horn Buccaneer that makes Malcolm win the game on the spot
On top of that, this Amethyst/Steel deck focuses on the new archetype of Illusions and Vanish, which seems great to get into the game
Old One Eye Something something big dumb creatures oh wait, Old One Eye is a big dumb creature and creates another big dumb creature when it enters, can buy itself back later in the game, and gives all of your creatures trample
Lullmages Familiar and Gnarlid Colony really want to play the Kicker game