Sure theres instant win combos, such as Quest for Pure Flame, but theres also fun with planeswalkers, proliferate, or cards that put counters everywhere
This is big and can turn the game on it's head to a degree -- but it doesn't leave any sort of permanent effect on the battlefield if it goes down like an 8 mana creature should -- and it can die to a whole lot of removal in the set
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Psychomancer is a wincon, allowing you to kill people with your sacrifice and recursion engines, while Sautekh Immortal can come in as a huge body after you have your engine running
Anyone in a pod with a token player knows that question is coming whenever they draw a card while Smothering Tithes on the battlefield
For her activated ability you need two mana, an expendable creature, and mana left over to cast a spell you exile