Ill often use the sacrifice outlet as the reward, but Wizards of the Coast is making fewer and fewer of those these days, instead requiring mana in addition to sacrifices for abilities costs
Take advantage of card draw and card advantage through cards like YZMA and Friends on the Other Side
It provides a traditional +1/+1 'lord' effect for your swashbuckling creatures, and all the merrier if you happen to have any Skeletons lying around
Most of the time this is just going to be a Darksteel Ingot without the indestructability, making it worse in most of those decks
Tactical Teamwork Amber and Sapphire Starter deck The Tactical Teamwork Amber/Sapphire Starter deck has a strong go-wide strategy with plenty of card draw to prevent the build from running out of gas
For starters, Lions Eye Diamond was officially power-level erratad, in order to restore some semblance of sanity to the format