Im torn on these changes as I actively used everything but Cauldron Familiar
This tech inclusion enables you to potentially get 2 match points while only losing 1 point to your opponent
Creatures (26) 4 Llanowar Elves 2 Shalai, Voice of Plenty 2 Venerated Loxodon 2 Trostani Discordant 4 Chamber Sentry 4 Growth-Chamber Guardian 4 Incubation Druid 4 Evolution Sage Planeswalkers (9) 1 Vivien Reid 1 Ajani, Adversary of Tyrants 2 Ajani, the Greathearted 2 Teyo, the Shieldmage 1 Vivien, Champion of the Wilds 2 Jiang Yanggu, Wildcrafter Lands (21) Spells (4) 4 Flower Sideboard Im really curious about Chamber Sentry in this kind of deck
Each of those options is a mode
Illusionists Gambit prevents an opponent from attacking you, while forcing them into combat with someone else that could be better equipped to deal with them
Second, it kills opposing first- and second-turn plays for an efficient cost