This is why Sin puts counters on another creature and then shuffles itself into the library, representing the Calm before its eventual return
However, if you do choose any targets, and all those targets are illegal as Hazel's Nocturne tries to resolve, it won't resolve and none of its effects will happen

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For example, if you attack with a 4/6 Wizard with trample and it's blocked by a 1/1 creature, you can assign 1 damage to the blocker and 3 damage to the defending player
It scales very well with removal effects, say an Outpost Siege in dragons mode
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