That adds some insurance policy to your more aggressive plays as those looking to swing with characters will need to get past Baloo, Von Bruinwald XIII first, and those looking to sweep the board with big and dangerous songs like Grab Your Swords and Be Prepared will risk pushing the game in your favour, or even handing you the win
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These are abilities that aren't unique to a specific character , but that any character can have
Gifts Ungiven for Pulse of Murasa, Kayas Guile, Lightning Helix, and Eternal Witness would be nice
One more item that Ive encountered that may end up being super relevant: The uncommons from the Set/Theme Booster exclusives are ONLY in those specialized boosters
You get to sneak in an artifact or creature, and then when it eventually leaves play, it acts as a board wipe equal to its mana value