On top of that, when it transforms into Krallenhorde Howler, it reduces the casting cost of your creatures
It is also one of those artifacts with a unique effect (save for Urzas Bauble, which is not legal) that would not be printed like this today
Think about how each card supports your strategywhether its combat damage, controlling the board, or setting up a combo
All of these cards can be found in the new Alchemy: Innistrad packs, which you'll find in the MTG Arena Store alongside packs for Innistrad: Crimson Vow : These packs work just like normal store packs, but because Alchemy: Innistrad doesn't have any commons, those slots are filled with Innistrad: Crimson Vow commons
Instead of dealing three damage to each creature, it instead destroys any cards that Chaos Orb is touching after you flip it
The result: a ton of valuable versions of many cards exist, even if they're not the base, primary printing