According to the First Look article, Multiverse Legends is a combination of new cards within the set, alongside a non-Standard-legal bonus sheet (like the Retro Artifacts of The Brothers War , or the Strixhaven Mystical Archives) that places characters from Magic in the Booster Fun showcase frame treatment of their home plane
You'll always use the greatest number possible for X
Some might argue that trap cards arent relevant anymore in Yu-Gi-Oh
Provided Decklist: Monsters: 15 || The Chaos Creator || EvilTwins Kisikil-Lilla | Black Dragon Collapserpent | White Dragon Wyverburster ||| LiveTwin Kisikil ||| LiveTwin Lilla ||| Effect Veiler Spells: 16 ||| Cynet Mining | Upstart Goblin | Foolish Burial ||| Chaos Space ||| Forbidden Droplet ||| LiveTwin Entrance || LiveTwin Channel Traps: 9 ||| Infinite Impermanence ||| EvilTwin Challenge ||| EvilTwin Present Extra: | Unchained Abomination || Knightmare Gryphon || Knightmare Unicorn || Knightmare Phoenix || Knightmare Cerberus ||| EvilTwin Kisikil ||| EvilTwin Lilla Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays rather than through a long article

He continues: "You're gonna play a game of Magic and by doing certain things in the game you're going to unlock the ability to ask questions, much like you do in the game of Clue." And while he makes it clear you can win the match just by playing Magic as you normally would, he adds that "If you make an accusation with the right person, place, and weapon, you will win the game that way by solving the case." It sounds thoroughly bizarre, mixing up games with very different genres and audiences - though obviously we don't know everything yet
Theyre aptly named too, because you get a couple of benefits whenever you trigger their ability