I also appreciate that the two commanders, Tidus, Yuna's Guardian and Yuna, Grand Summoner are both powerful and support the new summon sagas from the set without being so oppressively strong that all deckbuilding choices warp around them
"Magic: The Gathering - Early on, the Game Was Just Plain WEIRD"
Voltron strategies often rely on hexproof or indestructible creatures to ward off interaction, and they use equipment, auras, and/or +1/+1 counters to enhance that threat
Witness the brilliance of Xanathar's machinations as it fires its charm ray, sleep ray, slowing ray, petrification ray, and fear ray towards its helpless and hapless foes
Monoxa, Midway Manager If you're bored of having a consistent performance and want to rely on chaos, Monoxa, Midway Manager is a halfway decent dice-roll commander
Myrels first ability is devastating