It does a lot of counter-intuitive stuff
We're glad Lifecraft Engine is a promo card, so probably won't become too expensive, no matter how much it's in demand
Dance of the Manse If you're looking for a mass animate effect, Dance of the Manse is a solid tool to bring back artifacts youve already milled or lost in battle, all ready to help you win the game
Into the Inklands, as the third set, brought the biggest change so far with the inclusion of Location cards, adding an entirely new dimension to Lorcana

Gallery and List of Tribal Cards All Is Dust Altar of the Goyf Ashling's Command Aquitect's Will Bitterblossom Blades of Velis Vel Boggart Birth Rite Boggart Mischief Boggart Shenanigans Bound in Silence Brigid's Command Clachan Festival Cloak and Dagger Consuming Bonfire Craterous Stomp Crib Swap Crush Underfoot Demonic Covenant Diviner's Wand Dragon Typhoon Echoes of Eternity Ego Erasure Eldrazi Conscription Eldritch Immunity Elvish Elegy Elvish Promenade Eyeblight's Ending Eyes of the Wisent Faerie Tauntings Faerie Trickery Favor of the Mighty Feudkiller's Verdict Firdoch Core Fodder Launch Form of the Mulldrifter Formless Genesis Giant's Ire Gilt-Leaf Ambush Grub's Command Hoofprints of the Stag Hunting Triad Idol of False Gods Kindle the Inner Flame Knowledge Exploitation Kozilek's Command Lignify Limitless Rekindling Merrow Commerce Militia's Pride Morcant's Eyes Morsel Theft Nameless Inversion Noggin Whack Not of This World Notorious Throng Obsidian Battle-Axe Peppersmoke Preponderant Pearl Prowess of the Fair Reach of Branches Rebellion of the Flamekin Rootgrapple Sage's Dousing Sarah's Wings Shields of Velis Vel Skittering Invasion Stream of Unconsciousness Summon the School Surge of Thoughtweft Sygg's Command Tarfire Tarmogoyf Nest Thieves' Fortune Thornbite Staff Trystan's Command Veteran's Armaments Violet Pall Wanderwine Farewell Warren Weirding Wings of Velis Vel Best Tribal Cards #12

Three is also a good casting cost for green creatures as it can be cast turn two off of Noble Hierarch or Birds of Paradise, providing a sixth-turn kill on its own while still packing enough punch to be effective in the late game