They have First Strike and protection, Reach and Vigilance, Firebreathing and Flying, Horsemanship and exiling, Banding and Flanking, Double Strike and Shadow, Provoke and landwalking, Trample and Haste, Unblockability and Regeneration, even Lifelink
It has haste and toxic 3, meaning it can attack the turn it comes out and adds three poison counters when it deals damage to a player
That might not be a deal breaker, especially in decks with cards like Training Grounds, but it costs just a little too much for me to get excited about this blue creature
All cards in the deck are added to your collection, even if you don't play with them
You could gain control of yourself using Mindslaver, but gaining control of yourself doesn't really do anything
Then when you smash face you'll make four 3/3 Serpents, which are not legendary at all