If you have more Sahagins and Dragoons Wyverns, your deck will tend towards aggression, and with more removal and card draw, it will lean towards control
Similarly, the latter deck (an Amythyst/Steel matchup with Jafar and Iago on the cover) combines the defensive qualities of both Inks with the tricksiness of Illusions that keep your opponents busy before vanishing
All you need to do is flood your board with plenty of creatures with one toughness, and suddenly you can pay one mana to draw two cards as often as you want
A solid body with trample plus a life swing on entry makes it perfect for aggressive midrange strategies
6 Map Of Treasure Planet From: Into the Inklands An iconic relic from the film, the item card Map of Treasure Planet is a neat little inkable card that does to fairly strong things for you once in play
Ditching white also means you lose access to Ketramose, one of the decks best draw engines