Heres an outline: 5-8 removal spells 4-6 card draw spells (including flashback cards) 4-6 payoffs (Sahagin, Shantotto, etc.) 2-3 other creatures (Wyvern, Ice Flan, etc.) 17 lands The deck is fairly simple to put together, and really doesnt want much outside of removal, card draw, and payoffs
There are times when you are going to run into a lot of Green dorks that you want to Fog and cannot and the original vanilla Fog would have saved your life better
You start the game not knowing what your opponent has brought to the game
Did anyone see anything
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Zombies have a bit of an identity crisis, since they have Liches (which are skeletons in fantasy) and Mummies from the plane of Amonkhet