It can be intimidating at first if you look at all of the markings on a single card, but once you break through that, the rules for Disney Lorcana are surprisingly straightforwardand fit on a single sheet of paper
Of course, theres more to it than that, but the capability to generate mana, whether mono-green or multicolor, is key to almost all green decks
We also have Commanders that gain tons of life, Commanders that combo off, and Commanders that care about a Creatures Toughness rather than it's power
The first iteration of games like this must be so difficult
On an empty board she makes beaters, with topdeck mode she can haste-enable your creature to hit first, she can kill or trample out of a locked board state, and more
Clad in his signature Musketeer gear, Goofy can be spotted adding a bit of fun to Lorcana decks - though not much power